/* ======= SCHOOL OF HARD KNOCKS — GAME SECTION ======= */
.play {
  position: relative;
  padding: 7rem 0;
  background: var(--dark);
  overflow: hidden;
}
.play-grain {
  position: absolute; inset: 0; opacity: 0.06; pointer-events: none;
  background-image: url("data:image/svg+xml,%3Csvg viewBox='0 0 200 200' xmlns='http://www.w3.org/2000/svg'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.9' numOctaves='4'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23n)'/%3E%3C/svg%3E");
  background-size: 200px;
}
.play-subtitle {
  margin-top: 0.5rem;
  font-family: var(--font-sub); font-size: 0.8rem; font-weight: 600;
  letter-spacing: 0.2em; text-transform: uppercase; color: var(--gray);
}

.game-wrap {
  position: relative; z-index: 1;
  max-width: 720px; margin: 0 auto;
  background: var(--dark2);
  border: 1px solid var(--dark3);
}

/* ---- FULLSCREEN (native via class synced on fullscreenchange, or CSS fallback on iOS) ---- */
.game-wrap.fs {
  position: fixed; inset: 0; z-index: 10000;
  height: 100dvh; bottom: auto; /* iOS: dvh keeps the panel buttons above the browser chrome */
  max-width: none; margin: 0; border: none;
  display: flex; flex-direction: column;
  background: var(--black);
}
.game-wrap.fs .game-panel {
  overflow-y: auto;
  padding-bottom: calc(1rem + env(safe-area-inset-bottom, 0px));
}
.game-wrap.fs .game-stage {
  flex: 1; min-height: 0;
  display: flex; align-items: center; justify-content: center;
}
body.fs-lock { overflow: hidden; }

/* ---- HUD ---- */
.game-hud {
  position: relative;
  display: flex; align-items: center; justify-content: space-between;
  padding: 0.9rem 8rem 0.9rem 1.5rem; /* right: room for all three corner buttons (rec + mute + fullscreen) */
  border-bottom: 1px solid var(--dark3);
  gap: 0.5rem;
}
.hud-stat { display: flex; flex-direction: column; align-items: center; gap: 0.2rem; min-width: 72px; }
.hud-label { font-family: var(--font-sub); font-size: 0.62rem; font-weight: 600; letter-spacing: 0.2em; text-transform: uppercase; color: var(--gray); }
.hud-value { font-family: var(--font-head); font-size: clamp(1.4rem, 4vw, 2rem); line-height: 1; color: var(--white); }
.hud-center { display: flex; flex-direction: column; align-items: center; gap: 0.35rem; min-width: 0; }
.hud-level {
  font-family: var(--font-sub); font-size: 0.62rem; font-weight: 700;
  letter-spacing: 0.15em; text-transform: uppercase; color: var(--red-light);
  white-space: nowrap; overflow: hidden; text-overflow: ellipsis; max-width: 100%;
}
.hud-level:empty { display: none; }
.hud-lives { display: flex; align-items: center; gap: 0.5rem; }
.life-pip {
  width: 12px; height: 12px; border-radius: 50%;
  background: var(--red-light);
  box-shadow: 0 0 8px var(--red-glow);
  transition: all var(--transition);
}
.life-pip.lost { background: transparent; border: 1.5px solid var(--dark3); box-shadow: none; opacity: 0.5; }
.life-pip.pip-hit { animation: pipHit 0.45s ease; }
@keyframes pipHit {
  0%   { transform: scale(1.8); background: var(--white); box-shadow: 0 0 16px var(--red-glow); }
  100% { transform: scale(1); }
}
.hud-value.bump, #game-combo-value.bump { animation: hudBump 0.22s ease; display: inline-block; }
@keyframes hudBump {
  0%   { transform: scale(1); }
  40%  { transform: scale(1.3); color: var(--red-light); }
  100% { transform: scale(1); }
}
.game-combo {
  display: flex; align-items: center; gap: 0.4rem;
  font-family: var(--font-sub); font-size: 0.7rem; font-weight: 700; letter-spacing: 0.1em; text-transform: uppercase;
  color: var(--gray);
}
/* suplex meter: slim bar next to the combo; tappable when full */
.suplex-wrap {
  display: flex; align-items: center; gap: 0.35rem;
  background: none; border: 0; padding: 0.3rem 0; cursor: default;
  font-family: var(--font-sub); font-size: 0.58rem; font-weight: 700; letter-spacing: 0.12em; text-transform: uppercase;
  color: var(--gray);
}
.suplex-bar {
  width: 56px; height: 6px; border: 1px solid rgba(136,136,136,0.5); border-radius: 2px;
  overflow: hidden; display: inline-block;
}
.suplex-fill {
  display: block; height: 100%; width: 0%;
  background: var(--red); transition: width 0.2s ease;
}
.suplex-wrap.full { cursor: pointer; color: var(--gold, #d9a441); }
.suplex-wrap.full .suplex-fill { background: #d9a441; animation: suplexPulse 0.6s ease-in-out infinite; }
.suplex-wrap.full .suplex-bar { border-color: #d9a441; }
@keyframes suplexPulse { 0%, 100% { opacity: 1; } 50% { opacity: 0.45; } }

/* achievement badges under the album + foil glow on earned cards */
.achv-row { display: flex; flex-wrap: wrap; gap: 0.35rem; justify-content: center; max-width: 640px; }
.achv-chip {
  font-family: var(--font-sub); font-size: 0.58rem; font-weight: 700; letter-spacing: 0.08em; text-transform: uppercase;
  color: var(--gray); border: 1px solid rgba(136,136,136,0.35); border-radius: 999px; padding: 0.3rem 0.65rem;
}
.achv-chip.done { color: #d9a441; border-color: #d9a441; box-shadow: 0 0 10px rgba(217,164,65,0.25); }
.card-foil img { box-shadow: 0 0 14px rgba(217,164,65,0.45); }

/* clear-screen confetti (DOM, band colors) */
.confetti { position: absolute; inset: 0; overflow: hidden; pointer-events: none; }
.confetti i { position: absolute; top: -10px; width: 5px; height: 8px; opacity: 0.95; animation: confettiFall 1.6s ease-in forwards; }
@keyframes confettiFall {
  0%   { transform: translateY(0) rotate(0deg); opacity: 1; }
  100% { transform: translateY(460px) rotate(540deg); opacity: 0; }
}
.game-combo #game-combo-value { color: var(--red-light); font-size: 0.85rem; }
.beat-dot {
  width: 8px; height: 8px;
  background: var(--dark3);
  transition: background 0.05s linear, box-shadow 0.05s linear;
}
.beat-dot.tick { background: var(--red-light); box-shadow: 0 0 8px var(--red-glow); }
.fs-btn {
  position: absolute; top: 0.6rem; right: 0.6rem;
  background: none; border: 1px solid rgba(245,245,245,0.2);
  color: var(--gray-light); font-size: 0.95rem; line-height: 1;
  width: 30px; height: 30px; cursor: pointer;
  transition: all var(--transition);
}
.fs-btn:hover { color: var(--white); border-color: var(--red); }
.mute-btn { right: 3.1rem; font-size: 0.8rem; }
.rec-btn { right: 5.6rem; font-size: 0.7rem; color: var(--red-light); }
.pause-btn { right: 8.1rem; font-size: 0.8rem; }
.rec-btn.rec-on { background: var(--red); border-color: var(--red-light); color: var(--white); animation: suplexPulse 0.6s ease-in-out infinite; }
.pu-badge {
  font-family: var(--font-sub); font-size: 0.62rem; font-weight: 700;
  letter-spacing: 0.12em; text-transform: uppercase;
  color: #f0c060;
}
.pu-badge:empty { display: none; }

/* ---- STAGE / CANVAS ---- */
.game-stage {
  position: relative;
  background: var(--black);
}
/* DOM-level punch on death, rage smash and musical drops (reuses the global shake keyframes) */
.game-stage.stage-shake { animation: shake 0.45s ease; }
#game-canvas {
  display: block;
  width: 100%;
  aspect-ratio: 16 / 9;
  image-rendering: crisp-edges;
  image-rendering: pixelated;
  background: var(--black);
  touch-action: none;
  user-select: none;
  -webkit-user-select: none;
  -webkit-tap-highlight-color: transparent;
}

/* ---- TOAST + TUTORIAL PROMPT ---- */
.game-toast {
  position: absolute; top: 12%; left: 50%;
  transform: translateX(-50%);
  font-family: var(--font-head); font-size: clamp(1.2rem, 3.5vw, 1.9rem);
  letter-spacing: 0.1em; color: var(--white);
  text-shadow: 0 0 14px var(--red-glow), 0 2px 4px rgba(0,0,0,0.9);
  pointer-events: none; opacity: 0; z-index: 3;
  white-space: nowrap;
}
.game-toast.show { animation: toastPop 0.9s ease forwards; }
@keyframes toastPop {
  0%   { opacity: 0; transform: translateX(-50%) scale(0.6); }
  15%  { opacity: 1; transform: translateX(-50%) scale(1.08); }
  30%  { transform: translateX(-50%) scale(1); }
  75%  { opacity: 1; }
  100% { opacity: 0; transform: translateX(-50%) translateY(-10px) scale(1); }
}
.tut-prompt {
  position: absolute; bottom: 26%; left: 50%;
  transform: translateX(-50%);
  font-family: var(--font-sub); font-size: clamp(0.8rem, 2.2vw, 1rem); font-weight: 700;
  letter-spacing: 0.08em; text-transform: uppercase;
  color: var(--white);
  background: rgba(10,10,10,0.75);
  border: 1px solid var(--red);
  box-shadow: 0 0 16px var(--red-glow);
  padding: 0.45rem 1rem;
  pointer-events: none; opacity: 0; z-index: 3;
  transition: opacity 0.25s ease;
  white-space: nowrap; max-width: 94%;
}
.tut-prompt.show { opacity: 1; }

/* tutorial skip: quiet little door out, bottom right of the stage */
.tut-skip {
  position: absolute; right: 3%; bottom: 6%; z-index: 3;
  display: none;
  font-family: var(--font-sub); font-size: 0.62rem; font-weight: 700;
  letter-spacing: 0.14em; text-transform: uppercase;
  color: var(--gray); background: rgba(10,10,10,0.55);
  border: 1px solid rgba(136,136,136,0.4); border-radius: 3px;
  padding: 0.45rem 0.8rem; cursor: pointer;
}
.tut-skip.show { display: block; }
.tut-skip:hover, .tut-skip:focus-visible { color: var(--white); border-color: var(--red-light); }
.game-stage:not([data-state="playing"]) .tut-skip { display: none; }

/* boss intro card: slams in from the right, holds, exits left */
.boss-card {
  position: absolute; top: 50%; right: 6%; z-index: 3;
  width: 34%; max-width: 180px;
  transform: translate(140%, -50%) rotate(8deg);
  opacity: 0; pointer-events: none;
}
.boss-card img { width: 100%; display: block; image-rendering: pixelated; }
.boss-card.show { animation: bossCardSlam 1.5s cubic-bezier(0.2, 1.4, 0.3, 1) forwards; }
@keyframes bossCardSlam {
  0%   { transform: translate(140%, -50%) rotate(8deg); opacity: 0; }
  15%  { transform: translate(0, -50%) rotate(-3deg); opacity: 1; }
  25%  { transform: translate(0, -50%) rotate(0deg); }
  80%  { transform: translate(0, -50%); opacity: 1; }
  100% { transform: translate(-160%, -50%) rotate(-8deg); opacity: 0; }
}
@media (prefers-reduced-motion: reduce) {
  .boss-card.show { animation: none; opacity: 1; transform: translate(0, -50%); transition: opacity 0.3s ease; }
}

/* ---- REWARDS (unlocked snippets + photos in the album) ---- */
.rewards-title {
  font-family: var(--font-sub); font-size: 0.62rem; font-weight: 700;
  letter-spacing: 0.2em; text-transform: uppercase; color: var(--gray);
  margin: 0.3rem 0 0;
}
.rewards-grid {
  display: flex; flex-direction: column; gap: 0.4rem;
  width: 100%; max-width: 420px; max-height: 30%; overflow-y: auto;
}
.reward-row {
  display: flex; align-items: center; gap: 0.6rem;
  border: 1px solid var(--dark3); padding: 0.35rem 0.5rem;
  font-family: var(--font-sub); font-size: 0.68rem; color: var(--white);
}
.reward-row img { width: 44px; height: 44px; object-fit: cover; }
.reward-row audio { flex: 1; min-width: 0; height: 30px; }
.reward-empty { font-size: 0.7rem; color: var(--gray); }

/* ---- LETTERBOX (cinematic bars + slow zoom on boss entrances) ---- */
.lb-bar {
  position: absolute; left: 0; right: 0; height: 9%; z-index: 2;
  background: #000; pointer-events: none;
  transition: transform 0.45s ease;
}
.lb-top { top: 0; transform: translateY(-101%); }
.lb-bot { bottom: 0; transform: translateY(101%); }
.game-stage.lb .lb-top { transform: translateY(0); }
.game-stage.lb .lb-bot { transform: translateY(0); }
.game-stage.lb #game-canvas { transform: scale(1.08); }
#game-canvas { transition: transform 0.9s ease; }
@media (prefers-reduced-motion: reduce) {
  .game-stage.lb #game-canvas { transform: none; }
  #game-canvas { transition: none; }
}

/* ---- OVERLAY PANELS (all states live in ONE screen as overlays) ---- */
.game-panel {
  position: absolute; inset: 0; z-index: 4;
  display: none;
  flex-direction: column; align-items: center; justify-content: center; text-align: center;
  gap: 0.7rem; padding: 1rem;
  background: rgba(10, 10, 10, 0.9);
}
.game-stage[data-state="title"]    .game-titlescreen,
.game-stage[data-state="levels"]   .game-levels,
.game-stage[data-state="scores"]   .game-scores,
.game-stage[data-state="cards"]    .game-cards,
.game-stage[data-state="loading"]  .game-loading,
.game-stage[data-state="paused"]   .game-paused,
.game-stage[data-state="complete"] .game-complete,
.game-stage[data-state="gameover"] .game-over,
.game-stage[data-state="finale"]   .game-finale,
.game-stage[data-state="settings"] .game-settings,
.game-stage[data-state="calib"]    .game-calib { display: flex; }
/* taps anywhere on the stage play the game (letterbox bars included) — no scroll/zoom gestures mid-run */
.game-stage[data-state="playing"], .game-stage[data-state="calib"] { touch-action: none; user-select: none; -webkit-user-select: none; }

/* panels pop in every time they appear (display switch restarts the animation) */
.game-panel { animation: panelIn 0.28s ease; }
@keyframes panelIn {
  from { opacity: 0; transform: translateY(10px) scale(0.97); }
  to   { opacity: 1; transform: none; }
}

.game-panel-title {
  font-family: var(--font-head); font-size: clamp(1.5rem, 4vw, 2.2rem);
  letter-spacing: 0.05em; color: var(--white); line-height: 1;
}
.game-panel-text { font-size: 0.82rem; color: rgba(245,245,245,0.72); line-height: 1.55; max-width: 480px; }

.btn-lg { padding: 0.9rem 2.3rem; font-size: 0.95rem; min-height: 50px; }

.game-hint { display: none; font-size: 0.7rem; color: var(--gray); letter-spacing: 0.05em; }
.game-touch-hint { display: block; font-size: 0.7rem; color: var(--gray); letter-spacing: 0.05em; }
@media (hover: hover) and (pointer: fine) {
  .game-hint { display: block; }
  .game-touch-hint { display: none; }
}

/* ---- TITLE SCREEN ---- */
.game-logo {
  font-family: var(--font-head);
  font-size: clamp(1.9rem, 5.5vw, 3rem);
  line-height: 0.95; letter-spacing: 0.06em;
  color: var(--white);
  text-shadow: 3px 3px 0 var(--red), 0 0 24px var(--red-glow);
}
.game-logo span { color: var(--red-light); font-size: 0.6em; }
.title-skins { display: flex; flex-direction: column; align-items: center; gap: 0.35rem; }
.title-skins-label { font-family: var(--font-sub); font-size: 0.62rem; font-weight: 700; letter-spacing: 0.2em; text-transform: uppercase; color: var(--gray); }
.title-secondary { display: flex; gap: 0.6rem; flex-wrap: wrap; justify-content: center; max-width: 100%; }
.title-secondary .btn { padding: 0.55rem 1.2rem; font-size: 0.75rem; }
@media (max-width: 768px) {
  .title-secondary { gap: 0.4rem; }
  .title-secondary .btn { padding: 0.65rem 0.7rem; font-size: 0.68rem; flex: 0 1 auto; }
}

/* ---- CHARACTER ROW ---- */
.char-row { display: flex; gap: 0.45rem; justify-content: center; flex-wrap: wrap; }
.char-slot {
  display: flex; flex-direction: column; align-items: center; gap: 0.25rem;
  background: rgba(245,245,245,0.04);
  border: 1px solid var(--dark3);
  padding: 0.4rem 0.4rem 0.35rem;
  cursor: pointer;
  transition: all var(--transition);
}
.char-slot:hover { border-color: var(--red); }
.char-slot.selected { border-color: var(--red-light); box-shadow: 0 0 14px var(--red-glow); background: rgba(139,26,26,0.12); }
.char-slot.locked { cursor: default; opacity: 0.5; }
.char-slot.locked:hover { border-color: var(--dark3); }
.char-thumb {
  width: 60px; height: 60px; /* 40×40-Portrait ×1.5 */
  image-rendering: crisp-edges;
  image-rendering: pixelated;
}
.char-name {
  font-family: var(--font-sub); font-size: 0.58rem; font-weight: 700;
  letter-spacing: 0.12em; text-transform: uppercase; color: var(--white);
}
.char-slot.locked .char-name { color: var(--gray); }
.char-lock { font-size: 0.5rem; color: var(--gray); letter-spacing: 0.04em; line-height: 1.2; }

/* ---- STORY BANNER (over the running level) ---- */
.story-banner {
  position: absolute; top: 8%; left: 4%;
  max-width: 62%;
  display: flex; flex-direction: column; gap: 0.2rem;
  text-align: left;
  background: rgba(10,10,10,0.78);
  border-left: 3px solid var(--red);
  box-shadow: 0 0 18px rgba(0,0,0,0.5);
  padding: 0.55rem 0.8rem;
  pointer-events: none; z-index: 3;
  opacity: 0; transform: translateX(-12px);
  transition: opacity 0.4s ease, transform 0.4s ease;
}
.story-banner.show { opacity: 1; transform: translateX(0); }
.story-tag {
  font-family: var(--font-sub); font-size: 0.58rem; font-weight: 700;
  letter-spacing: 0.25em; text-transform: uppercase; color: var(--red-light);
}
.banner-title {
  font-family: var(--font-head); font-size: 1.15rem; letter-spacing: 0.06em;
  color: var(--white); line-height: 1;
}
.story-banner.show .banner-title { animation: stampIn 0.4s cubic-bezier(0.2, 1.6, 0.4, 1); }
@keyframes stampIn {
  from { transform: scale(2.1); opacity: 0; }
  to   { transform: scale(1); opacity: 1; }
}
.banner-text {
  font-size: 0.68rem; color: rgba(245,245,245,0.75); line-height: 1.45;
  font-style: italic;
}
@media (max-width: 480px) {
  .story-banner { max-width: 80%; padding: 0.4rem 0.6rem; }
  .banner-text { font-size: 0.6rem; }
}

/* ---- LEVEL SELECT ---- */
.level-grid {
  display: grid; grid-template-columns: repeat(4, 1fr); gap: 0.4rem;
  width: 100%; max-width: 480px;
}
.level-tile {
  display: flex; flex-direction: column; align-items: center; gap: 0.15rem;
  background: rgba(245,245,245,0.04);
  border: 1px solid var(--dark3);
  padding: 0.5rem 0.25rem 0.4rem;
  cursor: pointer;
  transition: all var(--transition);
}
.level-tile:hover { border-color: var(--red); }
.level-tile.locked { opacity: 0.45; cursor: default; }
.level-tile.locked:hover { border-color: var(--dark3); }
.level-num { font-family: var(--font-head); font-size: 1.15rem; color: var(--red-light); line-height: 1; }
.level-name {
  font-family: var(--font-sub); font-size: 0.55rem; font-weight: 700;
  letter-spacing: 0.06em; text-transform: uppercase; color: var(--white);
  white-space: nowrap; overflow: hidden; text-overflow: ellipsis; max-width: 100%;
}
.level-tile.locked .level-name { color: var(--gray); }
.level-best { font-size: 0.55rem; color: var(--gray); }
.training-note { font-size: 0.68rem; }

/* ---- SCORES ---- */
.scores-note { font-size: 0.68rem; color: var(--gray); letter-spacing: 0.08em; text-transform: uppercase; }
.scores-note.hidden { display: none; }
.scores-tabs { display: flex; gap: 0.4rem; }
.scores-tab {
  font-family: var(--font-sub); font-size: 0.62rem; font-weight: 700;
  letter-spacing: 0.14em; text-transform: uppercase;
  background: transparent; color: var(--gray);
  border: 1px solid var(--dark3); padding: 0.35rem 0.8rem; cursor: pointer;
}
.scores-tab:hover { color: var(--white); border-color: var(--red); }
.scores-tab.active { color: var(--white); border-color: var(--red-light); background: rgba(139,26,26,0.18); }
.scores-list {
  list-style: none; width: 100%; max-width: 340px;
  max-height: 52%; overflow-y: auto;
  font-family: var(--font-sub); font-size: 0.82rem;
  border-top: 1px solid var(--dark3);
}
.scores-list li {
  display: flex; align-items: baseline; gap: 0.6rem;
  padding: 0.32rem 0.5rem;
  border-bottom: 1px solid var(--dark3);
}
.scores-list .sc-rank { color: var(--red-light); font-family: var(--font-head); min-width: 1.7em; }
.scores-list .sc-name { color: var(--white); letter-spacing: 0.15em; font-weight: 700; }
.scores-list .sc-score { margin-left: auto; color: var(--gray-light); font-variant-numeric: tabular-nums; }
.scores-list li.sc-me { background: rgba(139,26,26,0.15); }
.scores-list li.sc-empty { justify-content: center; color: var(--gray); }

/* ---- CARDS (Sammelalbum) ---- */
.cards-grid {
  display: flex; flex-wrap: wrap; gap: 0.55rem; justify-content: center;
  max-height: 62%; overflow-y: auto; padding: 0.2rem;
}
.cards-grid .card-cell { line-height: 0; }
.cards-grid .card-cell img {
  width: 88px; image-rendering: pixelated;
  border: 1px solid var(--dark3);
}
.cards-grid .card-cell.card-open img { border-color: var(--red); box-shadow: 0 0 10px var(--red-glow); }

/* ---- COMPLETE / GAME OVER / FINALE ---- */
.game-final-score { font-family: var(--font-sub); font-size: 0.95rem; color: var(--white); letter-spacing: 0.05em; }
.game-final-score span:last-child { font-family: var(--font-head); font-size: 1.45rem; color: var(--red-light); }
.game-newhigh {
  font-family: var(--font-head); font-size: 1.2rem; letter-spacing: 0.08em;
  color: var(--red-light);
  text-shadow: 0 0 16px var(--red-glow);
  animation: pulse 1.2s infinite;
}
.game-newhigh.hidden { display: none; }
.game-unlock-info { font-size: 0.72rem; color: var(--gray); letter-spacing: 0.05em; min-height: 1em; }
.game-unlock-info.unlocked { color: var(--red-light); font-weight: 600; animation: pulse 1.2s infinite; }
.game-unlock-info:empty { display: none; }
.game-over-actions { display: flex; gap: 0.6rem; flex-wrap: wrap; justify-content: center; }

.game-over-watermark {
  position: absolute; inset: 0; margin: auto;
  width: 200px; height: 200px;
  background-image: url("Assets/Logos/Skull Transparent.png");
  background-size: contain; background-repeat: no-repeat; background-position: center;
  filter: grayscale(100%);
  opacity: 0.08;
  pointer-events: none;
}
.game-over > * { position: relative; z-index: 1; }

.finale-title {
  color: var(--red-light);
  text-shadow: 0 0 24px var(--red-glow), 2px 2px 0 rgba(0,0,0,0.8);
}
.name-entry { display: flex; align-items: center; gap: 0.55rem; flex-wrap: wrap; justify-content: center; }
.name-entry label { font-family: var(--font-sub); font-size: 0.72rem; font-weight: 700; letter-spacing: 0.12em; text-transform: uppercase; color: var(--gray); }
#name-input, #over-name {
  width: 4.6em; text-align: center;
  background: rgba(245,245,245,0.05);
  border: 1px solid var(--red);
  color: var(--white);
  font-family: var(--font-head); font-size: 1.3rem; letter-spacing: 0.35em;
  padding: 0.3rem 0 0.3rem 0.35em;
  text-transform: uppercase;
  outline: none;
}
#name-input:focus, #over-name:focus { box-shadow: 0 0 12px var(--red-glow); }
.name-entry .btn { padding: 0.6rem 1.3rem; font-size: 0.8rem; }
.realname-hint {
  flex-basis: 100%;
  font-size: 0.66rem; color: var(--gray); letter-spacing: 0.03em;
}
.realname-input {
  flex: 1 1 150px; min-width: 0;
  background: rgba(245,245,245,0.05);
  border: 1px solid var(--dark3);
  color: var(--white);
  font-family: var(--font-sub); font-size: 0.85rem;
  padding: 0.45rem 0.6rem;
  outline: none;
  touch-action: manipulation;
}
.realname-input:focus { border-color: var(--red); box-shadow: 0 0 12px var(--red-glow); }
.submit-status { font-size: 0.72rem; color: var(--red-light); letter-spacing: 0.05em; min-height: 1em; }
.submit-status:empty { display: none; }
.btn-scores-link { padding: 0.5rem 1.1rem; font-size: 0.72rem; }
.btn-scores-link.hidden { display: none; }

/* ---- RESPONSIVE ---- */
@media (max-width: 768px) {
  .play { padding: 2.5rem 0; }
  .game-hud { padding: 0.7rem 8rem 0.7rem 0.9rem; } /* right: rec + mute + fullscreen buttons (34px targets) */
  .hud-stat { min-width: 54px; }
  .hud-value { font-size: 1.3rem; }
  /* flex-start: with justify-content center, overflowing panel content would clip unreachably at the top */
  .game-panel { gap: 0.55rem; padding: 0.8rem; justify-content: flex-start; overflow-y: auto; }
  .fs-btn { top: 0.5rem; right: 0.5rem; width: 34px; height: 34px; }
  .mute-btn { right: 3.1rem; } /* keep the offset — otherwise it stacks on top of the fs button */
  .rec-btn { right: 5.7rem; }
  .pause-btn { right: 8.3rem; }
  .suplex-wrap { min-height: 44px; } /* tappable meter on touch */
  .scores-tab { min-height: 44px; }
}
/* short viewports regardless of width (landscape phones, embedded iframes): same anti-clip fix */
@media (max-height: 560px) {
  .game-panel { justify-content: flex-start; overflow-y: auto; }
}
@media (max-width: 480px) {
  .life-pip { width: 10px; height: 10px; }
  .game-panel { gap: 0.45rem; padding: 0.55rem; }
  .game-panel-title { font-size: 1.2rem; }
  .game-logo { font-size: 1.55rem; }
  .tut-prompt { white-space: normal; text-align: center; } /* long tutorial lines must wrap, not clip */
  .char-row { gap: 0.3rem; }
  .char-slot { padding: 0.3rem 0.25rem 0.25rem; width: 52px; }
  .char-thumb { width: 40px; height: 40px; }
  .char-name { font-size: 0.5rem; }
  .level-grid { gap: 0.3rem; }
  .level-tile { padding: 0.35rem 0.2rem 0.3rem; }
  .btn-lg { padding: 0.65rem 1.4rem; min-height: 42px; font-size: 0.82rem; }
  .game-panel-text { font-size: 0.7rem; }
  .game-over-watermark { width: 150px; height: 150px; }
  .scores-list { font-size: 0.72rem; }
}

/* Fullscreen: panels may center again (plenty of room) */
.game-wrap.fs .game-panel { justify-content: center; }
/* ...but not on phones: the stage keeps its 16:9 height there (portrait) or stays short
   (landscape), so centered panel content would clip unreachably — top-align + scroll instead */
@media (max-width: 768px), (max-height: 560px) {
  .game-wrap.fs .game-panel { justify-content: flex-start; }
}

/* ---- REDUCED MOTION ---- */
@media (prefers-reduced-motion: reduce) {
  .game-toast.show { animation-duration: 0.01s; }
  .game-newhigh, .game-unlock-info.unlocked { animation: none; }
  .game-panel { animation: none; }
  .game-stage.stage-shake { animation: none; }
  .hud-value.bump, #game-combo-value.bump { animation: none; }
  .life-pip.pip-hit { animation: none; }
}


/* ======= MOBILE-UMBAU 2026-10 ======= */

/* ---- title: MOSHPIT first, story + runner chip, then the small row ---- */
.btn-mosh {
  display: flex; flex-direction: column; align-items: center; gap: 0.15rem;
  padding: 0.75rem 2.6rem 0.7rem; min-height: 64px; min-width: min(320px, 80%);
  box-shadow: 0 0 22px var(--red-glow);
}
.mosh-main { font-family: var(--font-head); font-size: 1.9rem; letter-spacing: 0.12em; line-height: 1; }
.mosh-sub { font-family: var(--font-sub); font-size: 0.62rem; font-weight: 600; letter-spacing: 0.22em; text-transform: uppercase; opacity: 0.85; }
.title-row { display: flex; gap: 0.6rem; align-items: stretch; justify-content: center; flex-wrap: wrap; }
.runner-chip {
  display: flex; align-items: center; gap: 0.5rem; cursor: pointer;
  background: rgba(245,245,245,0.04); border: 1px solid var(--dark3); color: var(--white);
  padding: 0.25rem 0.8rem 0.25rem 0.3rem; min-height: 50px;
  font-family: var(--font-sub); font-size: 0.72rem; font-weight: 700; letter-spacing: 0.14em; text-transform: uppercase;
}
.runner-chip:hover { border-color: var(--red); }
.runner-thumb { width: 40px; height: 40px; image-rendering: pixelated; image-rendering: crisp-edges; }
.btn-icon { font-size: 1rem !important; padding-left: 0.85rem !important; padding-right: 0.85rem !important; }

/* ---- touch zones: dashed thumb areas, labels fade after a few seconds, flash on every tap ---- */
.touch-zones { position: absolute; z-index: 2; display: none; pointer-events: none; }
.touch-zones.show { display: flex; }
.tz {
  position: relative; display: flex; flex-direction: column; align-items: center; justify-content: flex-end;
  gap: 0.2rem; padding-bottom: 7%; border: 1px dashed rgba(245,245,245,0.14); background: rgba(245,245,245,0.015);
}
.tz-slide { flex: 0 0 45%; }
.tz-jump { flex: 0 0 55%; border-left: none; }
.tz-icon { font-size: 1rem; color: rgba(245,245,245,0.35); line-height: 1; }
.tz-label, .tz-both {
  font-family: var(--font-sub); font-size: 0.6rem; font-weight: 700; letter-spacing: 0.16em; text-transform: uppercase;
  color: rgba(245,245,245,0.6); white-space: nowrap;
}
.tz-both { position: absolute; left: 50%; top: 30%; transform: translateX(-50%); color: rgba(240,192,96,0.7); }
.touch-zones.fresh .tz-label, .touch-zones.fresh .tz-both, .touch-zones.fresh .tz-icon { animation: tzFade 7s ease forwards; }
@keyframes tzFade { 0%, 70% { opacity: 1; } 100% { opacity: 0; } }
.tz.hit { animation: tzHit 0.18s ease-out; }
@keyframes tzHit { from { background: rgba(178,34,34,0.22); } to { background: rgba(245,245,245,0.015); } }

/* ---- K.O.: moshpit line, checkpoint retry, tap-to-retry, rename link ---- */
.over-mosh { font-family: var(--font-sub); font-size: 0.8rem; font-weight: 700; letter-spacing: 0.14em; text-transform: uppercase; color: var(--gray-light); }
.over-mosh:empty { display: none; }
.over-mosh.best { color: #f0c060; }
.game-panel .btn.hidden, .link-btn.hidden { display: none; }
.link-btn { background: none; border: none; color: var(--gray-light); text-decoration: underline; font-size: 0.7rem; cursor: pointer; padding: 0.2rem; }
.tap-retry { display: none; font-family: var(--font-sub); font-size: 0.68rem; letter-spacing: 0.2em; text-transform: uppercase; color: var(--gray); }
.game-over.mosh .tap-retry { display: block; animation: tapPulse 1.4s ease-in-out infinite; }
@keyframes tapPulse { 0%, 100% { opacity: 0.45; } 50% { opacity: 1; } }

/* ---- settings + calibration ---- */
.set-list { display: flex; flex-direction: column; gap: 0.45rem; width: min(440px, 100%); }
.set-row { display: flex; align-items: center; justify-content: space-between; gap: 0.8rem; padding: 0.35rem 0; border-bottom: 1px solid var(--dark3); }
.set-label { font-family: var(--font-sub); font-size: 0.78rem; font-weight: 600; letter-spacing: 0.1em; text-transform: uppercase; color: var(--white); text-align: left; }
.set-val { color: var(--red-light); }
.set-btn { padding: 0.45rem 0.9rem !important; font-size: 0.72rem !important; min-width: 64px; min-height: 40px; }
.set-seg { display: flex; gap: 0.3rem; }
.set-btn.active { border-color: var(--red-light); background: rgba(139,26,26,0.25); color: var(--white); }
.set-note { font-size: 0.68rem; }
.calib-dots { display: flex; gap: 0.35rem; flex-wrap: wrap; justify-content: center; }
.calib-dots span { width: 12px; height: 12px; border-radius: 50%; background: var(--dark3); transition: background 0.08s; }
.calib-dots span.on { background: var(--red-light); }
.calib-dots span:nth-child(4n+1) { outline: 1px solid rgba(245,245,245,0.25); }
.calib-result { font-family: var(--font-sub); font-size: 0.85rem; font-weight: 700; letter-spacing: 0.08em; color: #f0c060; min-height: 1.2em; }

/* ---- HUD over the playfield (app shell, fullscreen landscape phones) ---- */
.game-wrap.hud-overlay .game-hud {
  position: absolute; z-index: 6; top: 0; left: 0; right: 0;
  padding: calc(env(safe-area-inset-top, 0px) + 0.3rem) calc(env(safe-area-inset-right, 0px) + 8.6rem) 0.3rem calc(env(safe-area-inset-left, 0px) + 0.8rem);
  border: none; pointer-events: none;
  background: linear-gradient(to bottom, rgba(10,10,10,0.6), rgba(10,10,10,0));
}
.game-wrap.hud-overlay .game-hud button { pointer-events: auto; }
.game-wrap.hud-overlay .hud-stat { flex-direction: row; align-items: baseline; gap: 0.35rem; min-width: 0; }
.game-wrap.hud-overlay .hud-value { font-size: 1.15rem; }
.game-wrap.hud-overlay .hud-label { font-size: 0.55rem; }
.game-wrap.hud-overlay .hud-center { flex-direction: row; flex-wrap: wrap; justify-content: center; gap: 0.25rem 0.7rem; }
.game-wrap.hud-overlay .hud-level { flex-basis: 100%; text-align: center; font-size: 0.55rem; }
.game-wrap.hud-overlay .suplex-wrap { min-height: 0; }
.game-wrap.hud-overlay .fs-btn { top: calc(env(safe-area-inset-top, 0px) + 0.35rem); width: 32px; height: 32px; }
.game-wrap.hud-overlay .fs-btn#fs-btn { right: calc(env(safe-area-inset-right, 0px) + 0.6rem); }
.game-wrap.hud-overlay .mute-btn { right: calc(env(safe-area-inset-right, 0px) + 3.1rem); }
.game-wrap.hud-overlay .rec-btn { right: calc(env(safe-area-inset-right, 0px) + 5.6rem); }
.game-wrap.hud-overlay .pause-btn { right: calc(env(safe-area-inset-right, 0px) + 8.1rem); }
/* outside a run the overlay HUD would only cover the menus */
.game-wrap.hud-overlay:not([data-state="playing"]) .game-hud { display: none; }
.game-wrap.hud-overlay .game-stage { flex: 1; }

/* ---- app shell (app.html, native): game only, full screen, notch-safe, landscape ---- */
body.app-mode {
  margin: 0; background: var(--black); overflow: hidden; overscroll-behavior: none;
  -webkit-user-select: none; user-select: none; -webkit-touch-callout: none; -webkit-tap-highlight-color: transparent;
}
.app-mode .play { padding: 0; background: var(--black); }
.app-mode .play > .container { max-width: none; padding: 0; }
.app-mode .section-header, .app-mode .play-grain { display: none; }
.app-mode .game-wrap.fs { padding: 0 env(safe-area-inset-right, 0px) env(safe-area-inset-bottom, 0px) env(safe-area-inset-left, 0px); }
.app-mode .fs-btn#fs-btn, .app-mode .mute-btn, .app-mode .rec-btn { display: none; }
.app-mode .game-wrap.hud-overlay .pause-btn { right: calc(env(safe-area-inset-right, 0px) + 0.6rem); }
.app-mode .game-wrap.hud-overlay .game-hud { padding-right: calc(env(safe-area-inset-right, 0px) + 3.4rem); }
.app-mode .game-paused .game-panel-text { display: none; }
.app-mode .realname-hint, .app-mode .realname-label, .app-mode .realname-input { display: none; }
.app-mode .game-hint { display: none; }
.rotate-hint { display: none; }
@media (orientation: portrait) {
  .app-mode .rotate-hint {
    display: flex; position: fixed; inset: 0; z-index: 20000; flex-direction: column; gap: 1rem;
    align-items: center; justify-content: center; background: var(--black); color: var(--white);
    font-family: var(--font-sub); font-size: 0.9rem; font-weight: 700; letter-spacing: 0.18em; text-transform: uppercase;
  }
  .app-mode .rotate-hint .rot-icon { font-size: 2.6rem; animation: rotHint 1.8s ease-in-out infinite; }
}
@keyframes rotHint { 0%, 30% { transform: rotate(0deg); } 60%, 100% { transform: rotate(-90deg); } }

@media (prefers-reduced-motion: reduce) {
  .touch-zones.fresh .tz-label, .touch-zones.fresh .tz-both, .touch-zones.fresh .tz-icon, .tz.hit,
  .game-over.mosh .tap-retry, .app-mode .rotate-hint .rot-icon { animation: none; }
}


/* ======= GAMEPLAY-UMBAU 2026-10: missions, crate, near-miss lines ======= */
.missions { list-style: none; margin: 0; padding: 0; width: min(440px, 100%); display: flex; flex-direction: column; gap: 0.2rem; }
.missions:empty { display: none; }
.missions li {
  display: flex; justify-content: space-between; gap: 0.8rem; align-items: baseline;
  font-family: var(--font-sub); font-size: 0.66rem; font-weight: 600; letter-spacing: 0.08em; text-transform: uppercase;
  color: var(--gray-light); padding: 0.2rem 0.5rem; background: rgba(245,245,245,0.03); border-left: 2px solid var(--dark3);
}
.missions li .m-text { text-align: left; }
.missions li .m-prog { color: var(--white); white-space: nowrap; }
.missions li.done { border-left-color: #f0c060; color: var(--white); }
.missions li.done .m-prog { color: #f0c060; }
.near-line { font-family: var(--font-sub); font-size: 0.78rem; font-weight: 700; letter-spacing: 0.1em; text-transform: uppercase; color: var(--red-light); }
.near-line:empty, .crate-line:empty { display: none; }
.crate-line { font-family: var(--font-sub); font-size: 0.68rem; font-weight: 600; letter-spacing: 0.1em; text-transform: uppercase; color: var(--gray-light); }
.crate-line.unlocked { color: #f0c060; }
.crate { width: min(440px, 100%); display: flex; flex-direction: column; gap: 0.35rem; padding: 0.6rem 0.7rem; background: rgba(245,245,245,0.03); border: 1px solid var(--dark3); }
.crate-head { display: flex; justify-content: space-between; align-items: baseline; font-family: var(--font-sub); font-size: 0.72rem; font-weight: 700; letter-spacing: 0.14em; text-transform: uppercase; color: var(--gray-light); }
.crate-count b { font-family: var(--font-head); font-size: 1.3rem; font-weight: 400; color: #f0c060; letter-spacing: 0.04em; }
.crate-bar { display: block; height: 6px; background: var(--dark3); }
.crate-fill { display: block; height: 100%; width: 0; background: linear-gradient(90deg, #8a6a2f, #f0c060); transition: width 0.4s ease; }
.crate-next { font-size: 0.68rem; color: var(--gray-light); text-align: left; }
.jacket-row { display: flex; gap: 0.4rem; flex-wrap: wrap; }
.jacket {
  display: flex; align-items: center; gap: 0.35rem; cursor: pointer; padding: 0.3rem 0.55rem; min-height: 36px;
  background: none; border: 1px solid var(--dark3); color: var(--white);
  font-family: var(--font-sub); font-size: 0.64rem; font-weight: 700; letter-spacing: 0.1em; text-transform: uppercase;
}
.jacket.selected { border-color: #f0c060; background: rgba(240,192,96,0.08); }
.jacket.locked { cursor: default; opacity: 0.45; }
.jacket-swatch { width: 14px; height: 14px; border: 1px solid rgba(245,245,245,0.35); }
